Add more menus and endless mode
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@@ -1,4 +1,8 @@
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if sprite_index == sprites[4] {
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if (global.current_score >= global.high_score) {
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global.high_score = global.current_score;
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save_high_score();
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}
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instance_create_depth(0, 0, -10000, o_game_over);
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instance_destroy();
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}
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