Add project code
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9
objects/o_end_screen/Step_0.gml
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9
objects/o_end_screen/Step_0.gml
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@@ -0,0 +1,9 @@
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alpha += alpha_spd;
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alpha = clamp(alpha, 0, 1);
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if keyboard_check_pressed(vk_anykey) && alpha >= 1 {
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global.enemyRoomMax += 100;
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global.enemyActiveMax += 20;
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global.first_start = false;
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room_restart();
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}
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