Add project code
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7
objects/o_icebolt/Create_0.gml
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7
objects/o_icebolt/Create_0.gml
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@@ -0,0 +1,7 @@
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// Inherit the parent event
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event_inherited();
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damage = 50;
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bullet_spd = 2;
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max_distance = 200;
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s_destroy = s_icebolt_destroy;
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