Add project code
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8
objects/o_poison/Create_0.gml
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8
objects/o_poison/Create_0.gml
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@@ -0,0 +1,8 @@
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// Inherit the parent event
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event_inherited();
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damage = 5;
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bullet_spd = 8;
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max_distance = 600;
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s_destroy = s_poison_destroy;
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pass_through_enemy = true;
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