Add project code
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7
objects/o_shards/Create_0.gml
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7
objects/o_shards/Create_0.gml
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// Inherit the parent event
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event_inherited();
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damage = 20;
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bullet_spd = 6;
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max_distance = 400;
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s_destroy = s_shards_destroy;
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41
objects/o_shards/o_shards.yy
generated
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41
objects/o_shards/o_shards.yy
generated
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{
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"$GMObject":"",
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"%Name":"o_shards",
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"eventList":[
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{"$GMEvent":"v1","%Name":"","collisionObjectId":null,"eventNum":0,"eventType":0,"isDnD":false,"name":"","resourceType":"GMEvent","resourceVersion":"2.0",},
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],
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"managed":true,
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"name":"o_shards",
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"overriddenProperties":[],
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"parent":{
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"name":"Spells",
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"path":"folders/Spells.yy",
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},
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"parentObjectId":{
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"name":"o_fireball",
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"path":"objects/o_fireball/o_fireball.yy",
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},
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"persistent":false,
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"physicsAngularDamping":0.1,
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"physicsDensity":0.5,
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"physicsFriction":0.2,
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"physicsGroup":1,
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"physicsKinematic":false,
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"physicsLinearDamping":0.1,
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"physicsObject":false,
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"physicsRestitution":0.1,
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"physicsSensor":false,
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"physicsShape":1,
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"physicsShapePoints":[],
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"physicsStartAwake":true,
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"properties":[],
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"resourceType":"GMObject",
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"resourceVersion":"2.0",
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"solid":false,
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"spriteId":{
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"name":"s_shards",
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"path":"sprites/s_shards/s_shards.yy",
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},
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"spriteMaskId":null,
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"visible":true,
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}
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