x_shake = 0; x_shake_dir = 0; x_shake_dir_spd = 45; x_shake_amt = 0; x_shake_amt_spd = 1/4; y_shake = 0; y_shake = 0; y_shake_dir = 0; y_shake_dir_spd = 45; y_shake_amt = 0; y_shake_amt_spd = 1/4; audio_play_sound(background_music, 0, true);