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BitBlaster/objects/o_end_screen/Step_0.gml
2025-04-20 22:37:10 +03:00

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alpha += alpha_spd;
alpha = clamp(alpha, 0, 1);
if keyboard_check_pressed(vk_anykey) && alpha >= 1 {
global.enemy_room_max += 100;
global.enemy_active_max += 20;
global.first_start = false;
if (global.current_score >= global.high_score) {
global.high_score = global.current_score;
save_high_score();
}
room_restart();
}