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BitBlaster/objects/o_potion/Step_0.gml
2025-04-20 15:57:23 +03:00

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// Pause
if pause_movement() { exit; }
float_dir += float_spd;
y = ystart + dsin(float_dir) * 2;
// Heal player
if place_meeting(x, y, o_player) {
o_player.hp += heal;
audio_play_sound(item_pick, 0, false);
instance_destroy();
}