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BitBlaster/objects/o_hud/Create_0.gml
2025-04-20 15:57:23 +03:00

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depth = -9000;
global.first_start = true;
player_hp = 0;
player_max_hp = 0;
global.enemyRoomMax = 100;
global.enemyActiveMax = 20;
global.totalEnemiesSpawned = 0;
global.enemyKillCount = 0;
// Weapon pickup
global.weapon_notification = "";
global.weapon_notification_timer = 0;
menu_inst = noone;