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BitBlaster/scripts/destroy_projectile/destroy_projectile.gml
2025-04-20 15:57:23 +03:00

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function destroy_projectile(){
is_exploding = true;
sprite_index = s_destroy;
image_index = 0; // Reset animation
image_speed = 1; // Play explosion animation
bullet_spd = 0; // Stop movement
}