Add project code
This commit is contained in:
17
objects/o_hud/Create_0.gml
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17
objects/o_hud/Create_0.gml
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depth = -9000;
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global.first_start = true;
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player_hp = 0;
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player_max_hp = 0;
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global.enemyRoomMax = 100;
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global.enemyActiveMax = 20;
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global.totalEnemiesSpawned = 0;
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global.enemyKillCount = 0;
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// Weapon pickup
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global.weapon_notification = "";
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global.weapon_notification_timer = 0;
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menu_inst = noone;
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37
objects/o_hud/Draw_0.gml
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37
objects/o_hud/Draw_0.gml
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var _cam_x = camera_get_view_x(view_camera[0]);
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var _cam_w = camera_get_view_width(view_camera[0]);
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var _cam_y = camera_get_view_y(view_camera[0]);
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var _cam_h = camera_get_view_height(view_camera[0]);
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var _padding = 10;
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var _hud_x = _cam_x + _padding;
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var _hud_y = _cam_y + _padding;
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if instance_exists(o_player) && !instance_exists(o_screen_pause) {
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draw_sprite(s_player_health, 0, _hud_x, _hud_y);
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for (var i = 0; i < player_max_hp / 10; i++) {
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var _img = 1;
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if i + 1 <= player_hp / 10 { _img = 2; };
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var _sep = 6;
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draw_sprite(s_player_health, _img, _hud_x + _sep * i, _hud_y);
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}
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draw_sprite(s_kill_count, 0, _hud_x, _hud_y + 20);
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draw_set_halign(fa_left);
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draw_set_valign(fa_top);
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draw_set_font(fnt_Tiny5);
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draw_text_transformed(_hud_x + 28, _hud_y + 23, string(global.enemyKillCount) , 0.5, 0.5, 0);
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draw_text_transformed(_hud_x + 49, _hud_y + 23, " / " + string(global.enemyRoomMax), 0.5, 0.5, 0);
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}
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// Draw notification if active
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if (global.weapon_notification != "") {
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draw_set_font(fnt_Tiny5);
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draw_set_halign(fa_left);
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draw_set_valign(fa_top);
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// Draw at top center of screen
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draw_text_transformed(_hud_x + 23, _hud_y + 40, global.weapon_notification , 0.5, 0.5, 0);
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}
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5
objects/o_hud/Other_5.gml
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5
objects/o_hud/Other_5.gml
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global.totalEnemiesSpawned = 0;
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global.enemyKillCount = 0;
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global.weapon_notification = "";
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global.weapon_notification_timer = 0;
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26
objects/o_hud/Step_0.gml
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26
objects/o_hud/Step_0.gml
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if global.first_start {
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menu_inst = instance_create_depth(0, 0, -10000, o_start_menu)
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}
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if global.start_key_pressed && instance_exists(menu_inst) {
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instance_destroy(menu_inst);
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}
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// Get player's hp
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if instance_exists(o_player) {
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player_hp = o_player.hp;
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player_max_hp = o_player.max_hp;
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} else {
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player_hp = 0;
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}
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if (global.weapon_notification_timer > 0) {
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global.weapon_notification_timer--;
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if (global.weapon_notification_timer <= 0) {
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global.weapon_notification = "";
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}
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}
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if (global.enemyKillCount >= global.enemyRoomMax) {
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instance_create_depth(0, 0, -10000, o_end_screen);
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}
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38
objects/o_hud/o_hud.yy
generated
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38
objects/o_hud/o_hud.yy
generated
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{
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"$GMObject":"",
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"%Name":"o_hud",
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"eventList":[
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{"$GMEvent":"v1","%Name":"","collisionObjectId":null,"eventNum":0,"eventType":0,"isDnD":false,"name":"","resourceType":"GMEvent","resourceVersion":"2.0",},
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{"$GMEvent":"v1","%Name":"","collisionObjectId":null,"eventNum":0,"eventType":3,"isDnD":false,"name":"","resourceType":"GMEvent","resourceVersion":"2.0",},
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{"$GMEvent":"v1","%Name":"","collisionObjectId":null,"eventNum":0,"eventType":8,"isDnD":false,"name":"","resourceType":"GMEvent","resourceVersion":"2.0",},
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{"$GMEvent":"v1","%Name":"","collisionObjectId":null,"eventNum":5,"eventType":7,"isDnD":false,"name":"","resourceType":"GMEvent","resourceVersion":"2.0",},
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],
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"managed":true,
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"name":"o_hud",
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"overriddenProperties":[],
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"parent":{
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"name":"Controllers",
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"path":"folders/Controllers.yy",
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},
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"parentObjectId":null,
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"persistent":true,
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"physicsAngularDamping":0.1,
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"physicsDensity":0.5,
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"physicsFriction":0.2,
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"physicsGroup":1,
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"physicsKinematic":false,
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"physicsLinearDamping":0.1,
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"physicsObject":false,
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"physicsRestitution":0.1,
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"physicsSensor":false,
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"physicsShape":1,
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"physicsShapePoints":[],
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"physicsStartAwake":true,
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"properties":[],
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"resourceType":"GMObject",
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"resourceVersion":"2.0",
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"solid":false,
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"spriteId":null,
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"spriteMaskId":null,
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"visible":true,
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}
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