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BitBlaster/objects/o_camera/Step_2.gml
2025-04-20 15:57:23 +03:00

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var _cam_width = camera_get_view_width(view_camera[0]);
var _cam_height = camera_get_view_height(view_camera[0]);
if instance_exists(o_player) {
x = o_player.x - _cam_width / 2;
y = o_player.center_y - _cam_height / 2;
}
#region
if x_shake_amt > 0 {
x_shake_dir += x_shake_dir_spd;
x_shake_amt -= x_shake_amt_spd;
} else {
x_shake_amt = 0;
x_shake_dir = 0;
}
x_shake = dsin(x_shake_dir) * x_shake_amt;
if y_shake_amt > 0 {
y_shake_dir += y_shake_dir_spd;
y_shake_amt -= y_shake_amt_spd;
} else {
y_shake_amt = 0;
y_shake_dir = 0;
}
y_shake = dsin(y_shake_dir) * y_shake_amt;
#endregion
x += x_shake;
y += y_shake;
x = clamp(x, 0, room_width - _cam_width);
y = clamp(y, 0, room_height - _cam_height);
camera_set_view_pos(view_camera[0], x, y);