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BitBlaster/objects/o_hud/Create_0.gml
2025-04-20 22:37:10 +03:00

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depth = -9000;
player_hp = 0;
player_max_hp = 0;
global.enemy_room_max = 100;
global.enemy_active_max = 20;
global.total_enemies_spawned = 0;
global.kill_count = 0;
global.first_start = true;
global.current_score = 0;
load_high_score();
global.infinite_mode = false;
// Weapon pickup
global.weapon_notification = "";
global.weapon_notification_timer = 0;
menu_inst = noone;